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Files
ryujinx/Ryujinx.Graphics.OpenGL/Framebuffer.cs
riperiperi d941f4c070 Remember bound framebuffer to avoid glGetInteger use. (#1273)
glGetInteger seems to sync with GPU which is less than ideal, and slowing down texture copies.
2020-05-24 15:44:12 +02:00

3.9 KiB