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gl_shader_decompiler: Fix typo "y_negate"->"y_direction"

This commit is contained in:
ReinUsesLisp
2019-11-03 14:46:53 -03:00
parent e2ea0c3e11
commit f1facaeaef

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@@ -1884,7 +1884,7 @@ private:
}
Expression YNegate(Operation operation) {
return {"y_negate", Type::Float};
return {"y_direction", Type::Float};
}
template <u32 element>