bunnei 
							
						 
					 
					
						
						
							
						
						56c6a5def8 
					 
					
						
						
							
							Merge pull request  #4535  from lioncash/fileutil  
						
						... 
						
						
						
						common/fileutil: Convert namespace to Common::FS 
						
						
					 
					
						2020-08-17 22:35:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0c885249df 
					 
					
						
						
							
							Merge pull request  #4537  from lioncash/tz  
						
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						common/time_zone: Simplify GetOsTimeZoneOffset() 
						
						
					 
					
						2020-08-17 14:27:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3472c00b3b 
					 
					
						
						
							
							Merge pull request  #4540  from lioncash/tr3  
						
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						configure_hotkeys: Don't translate empty strings 
						
						
					 
					
						2020-08-17 12:24:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0530dd6ea1 
					 
					
						
						
							
							Merge pull request  #4494  from lioncash/transcode  
						
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						aes_util: Make use of non-template variant of Transcode 
						
						
					 
					
						2020-08-17 03:50:35 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						d8a90e6536 
					 
					
						
						
							
							Merge pull request  #4531  from lioncash/overload  
						
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						yuzu: Make use of qOverload where applicable 
						
						
					 
					
						2020-08-17 04:13:14 -03:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
						
						cbaf1bc711 
					 
					
						
						
							
							Merge pull request  #4443  from ameerj/vk-async-shaders  
						
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						vulkan_renderer: Async shader/graphics pipeline compilation 
						
						
					 
					
						2020-08-17 15:06:11 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						bbb5623f52 
					 
					
						
						
							
							Merge pull request  #4515  from lat9nq/pgs-menubar-config  
						
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						main: Add an option to modify the currrent game's configuration 
						
						
					 
					
						2020-08-17 01:03:39 -04:00 
						 
				 
			
				
					
						
							
							
								David 
							
						 
					 
					
						
						
							
						
						a91acd5365 
					 
					
						
						
							
							Merge pull request  #4520  from lioncash/pessimize  
						
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						async_shaders: Resolve -Wpessimizing-move warning 
						
						
					 
					
						2020-08-17 14:36:05 +10:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						fde8102a41 
					 
					
						
						
							
							Remove unneeded newlines, optional Registry in shader params  
						
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						Addressing feedback from Rodrigo 
						
						
					 
					
						2020-08-16 16:33:21 -04:00 
						 
				 
			
				
					
						
							
							
								Ameer J 
							
						 
					 
					
						
						
							
						
						f49ffdd648 
					 
					
						
						
							
							Morph: Update worker allocation comment  
						
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						Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com > 
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						1b829fbd7a 
					 
					
						
						
							
							move thread 1/4 count computation into allocate workers method  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						31a76410e8 
					 
					
						
						
							
							Address feedback, add shader compile notifier, update setting text  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						c02464f64e 
					 
					
						
						
							
							Vk Async Worker directly emplace in cache  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						4539073ce1 
					 
					
						
						
							
							Address feedback. Bruteforce delete duplicates  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						6ac97405df 
					 
					
						
						
							
							Vk Async pipeline compilation  
						
						
						
						
					 
					
						2020-08-16 12:02:22 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						e23289d869 
					 
					
						
						
							
							configure_hotkeys: Don't translate empty strings  
						
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						There's no need to translate an empty string. This just gives
translators unnecessary work. 
						
						
					 
					
						2020-08-16 08:13:25 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c4ed791164 
					 
					
						
						
							
							common/fileutil: Convert namespace to Common::FS  
						
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						Migrates a remaining common file over to the Common namespace, making it
consistent with the rest of common files.
This also allows for high-traffic FS related code to alias the
filesystem function namespace as
namespace FS = Common::FS;
for more concise typing. 
						
						
					 
					
						2020-08-16 06:52:40 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						fe97d34156 
					 
					
						
						
							
							common/time_zone: Simplify GetOsTimeZoneOffset()  
						
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						We can simplify this function down into a single line with the use of
fmt. A benefit with the fmt approach is that the fmt variant of
localtime is thread-safe as well, making GetOsTimeZoneOffset()
thread-safe as well. 
						
						
					 
					
						2020-08-16 03:58:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						dbb1cbce67 
					 
					
						
						
							
							yuzu: Resolve -Wextra-semi warnings  
						
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						While we're in the same area, we can ensure GameDir member variables are
always initialized to consistent values. 
						
						
					 
					
						2020-08-16 03:58:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						db96034ea4 
					 
					
						
						
							
							Merge pull request  #4528  from lioncash/discard  
						
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						common: Make use of [[nodiscard]] where applicable 
						
						
					 
					
						2020-08-16 01:47:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						404362e1b0 
					 
					
						
						
							
							Merge pull request  #4519  from lioncash/semi  
						
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						maxwell_3d: Resolve -Wextra-semi warning 
						
						
					 
					
						2020-08-16 00:55:15 -04:00 
						 
				 
			
				
					
						
							
							
								lat9nq 
							
						 
					 
					
						
						
							
						
						9f972b7d01 
					 
					
						
						
							
							main: Add an option to modify the currrent game's configuration  
						
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						Creates a new entry in the Emulation menu called "Configure Current Game..." that is only available if a game is currently being executed in yuzu. When selected, it opens the game properties dialog for the current game.
Thanks to @BSoDGamingYT for reminding me to do this. 
						
						
					 
					
						2020-08-15 20:28:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						1ee060ca0d 
					 
					
						
						
							
							common/compression: Roll back std::span changes  
						
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						Seems like all compilers don't support std::span yet. 
						
						
					 
					
						2020-08-15 17:17:56 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						df72480395 
					 
					
						
						
							
							common: Make use of [[nodiscard]] where applicable  
						
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						Now that clang-format makes [[nodiscard]] attributes format sensibly, we
can apply them to several functions within the common library to allow
the compiler to complain about any misuses of the functions. 
						
						
					 
					
						2020-08-15 17:17:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2b601e8636 
					 
					
						
						
							
							Merge pull request  #4526  from lioncash/core-semi  
						
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						core: Resolve several -Wextra-semi warnings 
						
						
					 
					
						2020-08-15 02:14:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e6f9231ef0 
					 
					
						
						
							
							Merge pull request  #4527  from lioncash/pessimizing2  
						
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						software_keyboard: Resolve a pessimizing move warning 
						
						
					 
					
						2020-08-15 02:13:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cb6808b4d0 
					 
					
						
						
							
							Merge pull request  #4492  from lioncash/linkage  
						
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						system_control: Make functions internally linked where applicable 
						
						
					 
					
						2020-08-15 02:11:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2aabd1eb05 
					 
					
						
						
							
							Merge pull request  #4463  from lioncash/lockdiscard  
						
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						kernel/scheduler: Mark SchedulerLock constructor as nodiscard 
						
						
					 
					
						2020-08-15 01:31:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						feb243b08d 
					 
					
						
						
							
							Merge pull request  #4416  from lioncash/span  
						
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						lz4_compression/zstd_compression: Make use of std::span in interfaces 
						
						
					 
					
						2020-08-15 00:53:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2dace90346 
					 
					
						
						
							
							Merge pull request  #4453  from ReinUsesLisp/block-to-linear  
						
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						textures/decoders: Fix block linear to pitch copies 
						
						
					 
					
						2020-08-14 19:52:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						969a4cc4da 
					 
					
						
						
							
							yuzu: Make use of qOverload where applicable  
						
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						Eliminates a verbose function cast. 
						
						
					 
					
						2020-08-14 14:12:55 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b14277ef97 
					 
					
						
						
							
							time_zone_content_manager: Collapse auto and default case  
						
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						Prevents a useless self-assignment from occurring. 
						
						
					 
					
						2020-08-14 10:58:58 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						03d5a5d9de 
					 
					
						
						
							
							software_keyboard: Resolve a pessimizing move warning  
						
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						A std::vector created in place like this is already an rvalue and
doesn't need to be moved. 
						
						
					 
					
						2020-08-14 09:14:54 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2296e921d2 
					 
					
						
						
							
							core: Resolve several -Wextra-semi warnings  
						
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						We can amend one of the cascade macros to require semicolons in order to
compile. In other cases, we can just remove the superfluous semicolons. 
						
						
					 
					
						2020-08-14 09:09:20 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						6b13d08822 
					 
					
						
						
							
							async_shaders: Resolve -Wpessimizing-move warning  
						
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						Prevents pessimization of the move constructor (which thankfully didn't
actually happen in practice here, given std::thread isn't copyable). 
						
						
					 
					
						2020-08-14 08:16:50 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						83d8bf9af9 
					 
					
						
						
							
							maxwell_3d: Resolve -Wextra-semi warning  
						
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						Semicolons after a function definition aren't necessary. 
						
						
					 
					
						2020-08-14 08:13:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a93f6e51d3 
					 
					
						
						
							
							emu_window: Mark Scoped constructor and Acquire() as nodiscard  
						
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						Ensures that callers make use of the constructor, preventing bugs from
silently occurring. 
						
						
					 
					
						2020-08-14 04:43:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f808258ed9 
					 
					
						
						
							
							kernel/scheduler: Mark SchedulerLock constructor as nodiscard  
						
						... 
						
						
						
						Allows the compiler to warn about cases where the constructor is used
but then immediately discarded, which is a potential cause of
locking/unlocking bugs. 
						
						
					 
					
						2020-08-14 04:43:44 -04:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						e050594706 
					 
					
						
						
							
							Merge pull request  #4495  from lioncash/conv  
						
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						cheat_engine: Resolve implicit bool->u64 conversion 
						
						
					 
					
						2020-08-14 03:10:17 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a9de967fa3 
					 
					
						
						
							
							Merge pull request  #4514  from Morph1984/worker-alloc  
						
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						gl_shader_cache: Use std::max() for determining num_workers 
						
						
					 
					
						2020-08-13 17:06:57 -04:00 
						 
				 
			
				
					
						
							
							
								LC 
							
						 
					 
					
						
						
							
						
						ff0b14ee62 
					 
					
						
						
							
							Merge pull request  #4511  from lioncash/build2  
						
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						General: Tidy up clang-format warnings part 2 
						
						
					 
					
						2020-08-13 15:13:21 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b724a4d90c 
					 
					
						
						
							
							General: Tidy up clang-format warnings part 2  
						
						
						
						
					 
					
						2020-08-13 14:19:08 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
						
						e0ff98dd34 
					 
					
						
						
							
							gl_shader_cache: Use std::max() for determining num_workers  
						
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						Does not allocate more threads than available in the host system for boot-time shader compilation and always allocates at least 1 thread if hardware_concurrency() returns 0. 
						
						
					 
					
						2020-08-12 09:23:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a8ffe6eee4 
					 
					
						
						
							
							Merge pull request  #4497  from lioncash/freezer-alg  
						
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						freezer: Make use of std::erase_if 
						
						
					 
					
						2020-08-11 23:07:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e143adc3cf 
					 
					
						
						
							
							Merge pull request  #4493  from jbeich/dragonfly  
						
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						common/virtual_buffer: drop unused includes 
						
						
					 
					
						2020-08-11 12:52:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4605e4d6ff 
					 
					
						
						
							
							Merge pull request  #4502  from lioncash/build  
						
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						General: Tidy up clang-format warnings 
						
						
					 
					
						2020-08-11 11:04:05 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f00641459e 
					 
					
						
						
							
							textures/decoders: Fix block linear to pitch copies  
						
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						There were two issues with block linear copies. First the swizzling was
wrong and this commit reimplements them.
The other issue was that these copies are generally used to download
render targets from the GPU and yuzu was not downloading them from
host GPU memory unless the extreme GPU accuracy setting was selected.
This commit enables cached memory reads for all accuracy levels.
- Fixes level thumbnails in Super Mario Maker 2. 
						
						
					 
					
						2020-08-10 20:45:03 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						257b1d2c4b 
					 
					
						
						
							
							Merge pull request  #4496  from lioncash/ce-desig  
						
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						cheat_engine: Make use of designated initializers 
						
						
					 
					
						2020-08-10 13:53:43 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						d6672501ac 
					 
					
						
						
							
							Remove UI changes  
						
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						This PR is now only the Analog devices handling the range value defaulting at 100% 
						
						
					 
					
						2020-08-10 12:46:14 -04:00 
						 
				 
			
				
					
						
							
							
								ameerj 
							
						 
					 
					
						
						
							
						
						9c6ae697f5 
					 
					
						
						
							
							Add range slider functionality for gc adapter  
						
						
						
						
					 
					
						2020-08-10 12:46:14 -04:00