android: Expose anisotropic filtering setting
This commit is contained in:
		@@ -18,7 +18,8 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
 | 
			
		||||
    RENDERER_ANTI_ALIASING("anti_aliasing"),
 | 
			
		||||
    RENDERER_SCREEN_LAYOUT("screen_layout"),
 | 
			
		||||
    RENDERER_ASPECT_RATIO("aspect_ratio"),
 | 
			
		||||
    AUDIO_OUTPUT_ENGINE("output_engine");
 | 
			
		||||
    AUDIO_OUTPUT_ENGINE("output_engine"),
 | 
			
		||||
    MAX_ANISOTROPY("max_anisotropy");
 | 
			
		||||
 | 
			
		||||
    override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -243,6 +243,15 @@ abstract class SettingsItem(
 | 
			
		||||
                    R.string.renderer_reactive_flushing_description
 | 
			
		||||
                )
 | 
			
		||||
            )
 | 
			
		||||
            put(
 | 
			
		||||
                SingleChoiceSetting(
 | 
			
		||||
                    IntSetting.MAX_ANISOTROPY,
 | 
			
		||||
                    R.string.anisotropic_filtering,
 | 
			
		||||
                    R.string.anisotropic_filtering_description,
 | 
			
		||||
                    R.array.anisoEntries,
 | 
			
		||||
                    R.array.anisoValues
 | 
			
		||||
                )
 | 
			
		||||
            )
 | 
			
		||||
            put(
 | 
			
		||||
                SingleChoiceSetting(
 | 
			
		||||
                    IntSetting.AUDIO_OUTPUT_ENGINE,
 | 
			
		||||
 
 | 
			
		||||
@@ -149,6 +149,7 @@ class SettingsFragmentPresenter(
 | 
			
		||||
            add(IntSetting.RENDERER_VSYNC.key)
 | 
			
		||||
            add(IntSetting.RENDERER_SCALING_FILTER.key)
 | 
			
		||||
            add(IntSetting.RENDERER_ANTI_ALIASING.key)
 | 
			
		||||
            add(IntSetting.MAX_ANISOTROPY.key)
 | 
			
		||||
            add(IntSetting.RENDERER_SCREEN_LAYOUT.key)
 | 
			
		||||
            add(IntSetting.RENDERER_ASPECT_RATIO.key)
 | 
			
		||||
            add(BooleanSetting.PICTURE_IN_PICTURE.key)
 | 
			
		||||
 
 | 
			
		||||
@@ -267,4 +267,21 @@
 | 
			
		||||
        <item>3</item>
 | 
			
		||||
    </integer-array>
 | 
			
		||||
 | 
			
		||||
    <string-array name="anisoEntries">
 | 
			
		||||
        <item>@string/auto</item>
 | 
			
		||||
        <item>@string/slider_default</item>
 | 
			
		||||
        <item>@string/multiplier_two</item>
 | 
			
		||||
        <item>@string/multiplier_four</item>
 | 
			
		||||
        <item>@string/multiplier_eight</item>
 | 
			
		||||
        <item>@string/multiplier_sixteen</item>
 | 
			
		||||
    </string-array>
 | 
			
		||||
    <integer-array name="anisoValues">
 | 
			
		||||
        <item>0</item>
 | 
			
		||||
        <item>1</item>
 | 
			
		||||
        <item>2</item>
 | 
			
		||||
        <item>3</item>
 | 
			
		||||
        <item>4</item>
 | 
			
		||||
        <item>5</item>
 | 
			
		||||
    </integer-array>
 | 
			
		||||
 | 
			
		||||
</resources>
 | 
			
		||||
 
 | 
			
		||||
@@ -225,6 +225,8 @@
 | 
			
		||||
    <string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
 | 
			
		||||
    <string name="use_disk_shader_cache">Disk shader cache</string>
 | 
			
		||||
    <string name="use_disk_shader_cache_description">Reduces stuttering by locally storing and loading generated shaders.</string>
 | 
			
		||||
    <string name="anisotropic_filtering">Anisotropic filtering</string>
 | 
			
		||||
    <string name="anisotropic_filtering_description">Improves the quality of textures when viewed at oblique angles</string>
 | 
			
		||||
 | 
			
		||||
    <!-- Debug settings strings -->
 | 
			
		||||
    <string name="cpu">CPU</string>
 | 
			
		||||
@@ -506,6 +508,12 @@
 | 
			
		||||
    <string name="oboe">oboe</string>
 | 
			
		||||
    <string name="cubeb">cubeb</string>
 | 
			
		||||
 | 
			
		||||
    <!-- Anisotropic filtering options -->
 | 
			
		||||
    <string name="multiplier_two">2x</string>
 | 
			
		||||
    <string name="multiplier_four">4x</string>
 | 
			
		||||
    <string name="multiplier_eight">8x</string>
 | 
			
		||||
    <string name="multiplier_sixteen">16x</string>
 | 
			
		||||
 | 
			
		||||
    <!-- Black backgrounds theme -->
 | 
			
		||||
    <string name="use_black_backgrounds">Black backgrounds</string>
 | 
			
		||||
    <string name="use_black_backgrounds_description">When using the dark theme, apply black backgrounds.</string>
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user