nce: increase handler stack size
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		@@ -39,7 +39,7 @@ fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) {
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}
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using namespace Common::Literals;
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constexpr u32 StackSize = 32_KiB;
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constexpr u32 StackSize = 128_KiB;
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} // namespace
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