oboe_sink: specify additional required parameters
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		@@ -29,7 +29,7 @@ public:
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    }
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    ~OboeSinkStream() override {
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        LOG_DEBUG(Audio_Sink, "Destructing Oboe stream {}", name);
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        LOG_INFO(Audio_Sink, "Destroyed Oboe stream");
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    }
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    void Finalize() override {
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@@ -66,12 +66,7 @@ public:
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        std::shared_ptr<oboe::AudioStream> temp_stream;
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        oboe::AudioStreamBuilder builder;
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        const auto result = builder.setDirection(direction)
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                                ->setPerformanceMode(oboe::PerformanceMode::LowLatency)
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                                ->setSampleRate(TargetSampleRate)
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                                ->setFormat(oboe::AudioFormat::I16)
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                                ->setFormatConversionAllowed(true)
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                                ->openStream(temp_stream);
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        const auto result = ConfigureBuilder(builder, direction)->openStream(temp_stream);
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        ASSERT(result == oboe::Result::OK);
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        return temp_stream->getChannelCount() >= 6 ? 6 : 2;
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@@ -106,6 +101,20 @@ protected:
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    }
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private:
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    static oboe::AudioStreamBuilder* ConfigureBuilder(oboe::AudioStreamBuilder& builder,
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                                                      oboe::Direction direction) {
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        // TODO: investigate callback delay issues when using AAudio
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        return builder.setPerformanceMode(oboe::PerformanceMode::LowLatency)
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            ->setAudioApi(oboe::AudioApi::OpenSLES)
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            ->setDirection(direction)
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            ->setSampleRate(TargetSampleRate)
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            ->setSampleRateConversionQuality(oboe::SampleRateConversionQuality::High)
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            ->setFormat(oboe::AudioFormat::I16)
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            ->setFormatConversionAllowed(true)
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            ->setUsage(oboe::Usage::Game)
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            ->setBufferCapacityInFrames(TargetSampleCount * 2);
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    }
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    bool OpenStream() {
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        const auto direction = [&]() {
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            switch (type) {
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@@ -136,13 +145,10 @@ private:
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        }();
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        oboe::AudioStreamBuilder builder;
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        const auto result = builder.setDirection(direction)
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                                ->setPerformanceMode(oboe::PerformanceMode::LowLatency)
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                                ->setSampleRate(TargetSampleRate)
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        const auto result = ConfigureBuilder(builder, direction)
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                                ->setChannelCount(expected_channels)
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                                ->setChannelMask(expected_mask)
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                                ->setFormat(oboe::AudioFormat::I16)
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                                ->setFormatConversionAllowed(true)
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                                ->setChannelConversionAllowed(true)
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                                ->setDataCallback(this)
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                                ->setErrorCallback(this)
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                                ->openStream(m_stream);
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@@ -153,8 +159,16 @@ private:
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    bool SetStreamProperties() {
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        ASSERT(m_stream);
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        m_stream->setBufferSizeInFrames(TargetSampleCount * 2);
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        device_channels = m_stream->getChannelCount();
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        LOG_INFO(Audio_Sink, "Opened Oboe stream with {} channels", device_channels);
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        const auto sample_rate = m_stream->getSampleRate();
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        const auto buffer_capacity = m_stream->getBufferCapacityInFrames();
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        const auto stream_backend =
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            m_stream->getAudioApi() == oboe::AudioApi::AAudio ? "AAudio" : "OpenSLES";
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        LOG_INFO(Audio_Sink, "Opened Oboe {} stream with {} channels sample rate {} capacity {}",
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                 stream_backend, device_channels, sample_rate, buffer_capacity);
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        return true;
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    }
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