Majorly cleaned up unnecessary includes and reformatted makefile to include shaders now.
This commit is contained in:
9
src/shaders/fragment.frag
Normal file
9
src/shaders/fragment.frag
Normal file
@@ -0,0 +1,9 @@
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec3 fragColor;
|
||||
|
||||
layout(location = 0) out vec4 outColor;
|
||||
|
||||
void main() {
|
||||
outColor = vec4(fragColor, 1.0);
|
||||
}
|
Reference in New Issue
Block a user