Majorly cleaned up unnecessary includes and reformatted makefile to include shaders now.

This commit is contained in:
2024-10-09 02:53:44 -05:00
parent 5fca2134fe
commit 0fefb85d0a
15 changed files with 29 additions and 46 deletions

View File

@@ -0,0 +1,9 @@
#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}