Triangle finally renderedgit add . Swap ChainRecreation is up next, to allow for resizing. Then, it will be on to buffers for non-hardcoded shaders

This commit is contained in:
2024-10-08 06:02:47 -05:00
parent 10a8c236f0
commit 29599e4b9a
9 changed files with 158 additions and 19 deletions

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@@ -13,5 +13,6 @@ namespace Graphics {
void createCommandPool();
void destroyCommandPool();
void createCommandBuffer();
void recordCommandBuffer(VkCommandBuffer cmndBuffer, uint32_t imageIndex);
};
}