Triangle finally renderedgit add . Swap ChainRecreation is up next, to allow for resizing. Then, it will be on to buffers for non-hardcoded shaders

This commit is contained in:
2024-10-08 06:02:47 -05:00
parent 10a8c236f0
commit 29599e4b9a
9 changed files with 158 additions and 19 deletions

11
src/graphics/render.h Normal file
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@@ -0,0 +1,11 @@
#pragma once
#include "../global.h"
namespace RenderPresent {
class render {
public:
void drawFrame();
void createSyncObject();
};
}