Set up Vertex Buffer

This commit is contained in:
2024-10-09 06:14:01 -05:00
parent 0fefb85d0a
commit 7e625a3db5
10 changed files with 146 additions and 27 deletions

View File

@@ -264,7 +264,7 @@ namespace DeviceControl {
// Do NOT blend with other windows on the system.
createSwapChainInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createSwapChainInfo.presentMode = presentMode;
// This is interesting, clip pixels that are obscured for performance, but that means you wont be able to reaf them reliably..
// This is interesting, clip pixels that are obscured for performance, but that means you wont be able to read them reliably..
// I am curious if this would affect screen-space rendering techniques, may be something to note.
createSwapChainInfo.clipped = VK_TRUE;
// This is something that needs to be implemented later, operations like resizing the window invalidate the swap chain and