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|
||||
Wavefront OBJ material file
|
||||
# Contains 45 materials
|
||||
|
||||
newmtl Stone
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Grass_Block
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Dirt
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Cobblestone
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Oak_Planks
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Stationary_Water
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0.03 0.03 0.03
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 4
|
||||
# d 0.535
|
||||
# Tr 0.465
|
||||
# Tf 0.465 0.465 0.465
|
||||
|
||||
newmtl Stationary_Lava
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
Ke 1 1 1
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
map_Ke lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Sand
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Gravel
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Iron_Ore
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Coal_Ore
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Oak_Log
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Oak_Leaves
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Bed
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Powered_Rail
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Detector_Rail
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Sticky_Piston
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Wool
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Dandelion
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Poppy
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Brown_Mushroom
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Double_Stone_Slab
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Stone_Slab
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Obsidian
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Torch
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
Ke 1 1 1
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
map_Ke lost_empire-RGBA.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Oak_Stairs
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Chest
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Redstone_Wire
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Block_of_Diamond
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Crafting_Table
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Furnace
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Standing_Sign
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Ladder
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Rail
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Cobblestone_Stairs
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Wall_Sign
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Lever
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Iron_Door
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Redstone_Torch_(inactive)
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Redstone_Torch_(active)
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
Ke 1 1 1
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
map_Ke lost_empire-RGBA.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Stone_Button
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Fence
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Nether_Portal
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0.03 0.03 0.03
|
||||
Ke 1 1 1
|
||||
# map_Ka lost_empire-RGBA.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGBA.png
|
||||
map_d lost_empire-Alpha.png
|
||||
map_Ke lost_empire-RGBA.png
|
||||
# illum 4
|
||||
# d 0.8
|
||||
# Tr 0.2
|
||||
# Tf 0.2 0.2 0.2
|
||||
|
||||
newmtl Redstone_Repeater_(inactive)
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
||||
|
||||
newmtl Redstone_Repeater_(active)
|
||||
# Ns 0
|
||||
# Ka 0.2 0.2 0.2
|
||||
Kd 1 1 1
|
||||
Ks 0 0 0
|
||||
# map_Ka lost_empire-RGB.png
|
||||
# for G3D, to make textures look blocky:
|
||||
interpolateMode NEAREST_MAGNIFICATION_TRILINEAR_MIPMAP_MINIFICATION
|
||||
map_Kd lost_empire-RGB.png
|
||||
# illum 2
|
||||
# d 1
|
||||
# Tr 0
|
@@ -1,10 +0,0 @@
|
||||
# Blender MTL File: 'None'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl None
|
||||
Ns 500
|
||||
Ka 0.8 0.8 0.8
|
||||
Kd 0.8 0.8 0.8
|
||||
Ks 0.8 0.8 0.8
|
||||
d 1
|
||||
illum 2
|
@@ -1,10 +0,0 @@
|
||||
# Blender MTL File: 'None'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl None
|
||||
Ns 500
|
||||
Ka 0.8 0.8 0.8
|
||||
Kd 0.8 0.8 0.8
|
||||
Ks 0.8 0.8 0.8
|
||||
d 1
|
||||
illum 2
|
Reference in New Issue
Block a user