Update Documentation and remove duplicate includes caused by global headers
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@@ -8,6 +8,8 @@
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#include <GLFW/glfw3.h>
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namespace Global {
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// Global variables and includes we are going to use almost everywhere, validation layers hook into everything, and you need to check if they are enabled first,
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// so that's one obvious global, as well as the glfw includes!
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extern const std::vector<const char*> validationLayers;
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extern const bool enableValidationLayers;
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}
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