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2024-10-05 19:59:15 -05:00
src Added Logical Device setup, currently there are a few errors thrown because we don't enable any extensions, but DO enable optional features, which rely on those extensions. It seems like vulkan can deal with these errors without crashing, but this will be addressed shortly regardless 2024-10-05 19:59:15 -05:00
.gitignore .gitignore update 2024-10-04 01:41:52 -05:00
escher.blend Add library for handling validation layers solely, added dimple escher cube model for experimenting 2024-10-04 23:07:53 -05:00
LICENSE Initial commit 2024-10-03 22:32:21 -05:00
Makefile Update some internal names 2024-10-04 23:16:24 -05:00
README.md Update some internal names 2024-10-04 23:16:24 -05:00

Agnosia Engine

Goals

Current Simple Docs

  • Implement Vulkan SDK
  • Play with OpenXR
  • Implement features for maximum fidelity/performance ratio
  • Implement custom Raytracing and Raymarching protocols
  • Mess with cutting edge design, VDB's, 3D Guassian Splatting,
  • 1000000+ FPS on Potato GPUs /s