281 lines
11 KiB
C++
281 lines
11 KiB
C++
#include <lvgl/lvgl.h>
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#include "displayapp/screens/WatchFaceTerminal.h"
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#include "displayapp/screens/BatteryIcon.h"
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#include "displayapp/screens/NotificationIcon.h"
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#include "displayapp/screens/Symbols.h"
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#include "displayapp/InfiniTimeTheme.h"
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/ble/NotificationManager.h"
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#include "components/heartrate/HeartRateController.h"
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#include "components/motion/MotionController.h"
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#include "components/settings/Settings.h"
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#include <nrfx_log.h>
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#include <tuple>
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#include <vector>
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#include <cmath>
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using namespace Pinetime::Applications::Screens;
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WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
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const Controllers::Battery& batteryController,
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const Controllers::Ble& bleController,
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Controllers::NotificationManager& notificationManager,
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Controllers::Settings& settingsController,
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Controllers::HeartRateController& heartRateController,
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Controllers::MotionController& motionController,
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Controllers::SimpleWeatherService& weatherController
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)
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: currentDateTime {{}},
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dateTimeController {dateTimeController},
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batteryController {batteryController},
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bleController {bleController},
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notificationManager {notificationManager},
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settingsController {settingsController},
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heartRateController {heartRateController},
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motionController {motionController},
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weatherController {weatherController} {
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batteryValue = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(batteryValue, true);
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lv_obj_align(batteryValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20);
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connectState = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(connectState, true);
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lv_obj_align(connectState, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 60);
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notificationIcon = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_LEFT_MID, 0, -100);
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label_date = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(label_date, true);
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lv_obj_align(label_date, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -40);
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label_prompt_1 = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_align(label_prompt_1, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -80);
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lv_label_set_text_static(label_prompt_1, "user@watch:~ $ now");
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label_prompt_2 = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_align(label_prompt_2, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 80);
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lv_label_set_text_static(label_prompt_2, "user@watch:~ $");
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label_time = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(label_time, true);
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lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -60);
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heartbeatValue = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(heartbeatValue, true);
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lv_obj_align(heartbeatValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 20);
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stepValue = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(stepValue, true);
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lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 0);
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weatherStatus = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(weatherStatus, true);
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lv_obj_align(weatherStatus, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 40);
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taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
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Refresh();
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}
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WatchFaceTerminal::~WatchFaceTerminal() {
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lv_task_del(taskRefresh);
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lv_obj_clean(lv_scr_act());
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}
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//https://www.wpc.ncep.noaa.gov/html/contract.html
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const char* WeatherString(uint8_t weatherID) {
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switch (weatherID) {
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case 0: {
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return "CLR";
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}
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case 1: {
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return "SLGT CLD";
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}
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case 2: {
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return "CLD";
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}
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case 3: {
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return "EXTRM CLD";
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}
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case 4: {
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return "TSRA";
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}
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case 5: {
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return "RA";
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}
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case 6: {
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return "TSTM";
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}
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case 7: {
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return "SN";
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}
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case 8: {
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return "BR";
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}
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default: {
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return "UNKN";
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}
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}
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}
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// TODO: This code is duplicated from Weather.cpp. It would probably be better to put it in its own class, but I'm not really certain where it should go.
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int16_t RoundTemperature(int16_t temp) {
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return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
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}
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// End of code duplication.
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//Linear gradient temperature color calculator :)
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const char* floatToRgbHex(std::tuple<float, float, float> rgb) {
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char *rgbHex = new char[7];
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snprintf(rgbHex, 7, "%02X%02X%02X", static_cast<int>(std::get<0>(rgb)), static_cast<int>(std::get<1>(rgb)), static_cast<int>(std::get<2>(rgb)));
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return rgbHex;
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}
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std::tuple<float, float, float> hexToFloat(int rgb) {
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float r = ((rgb >> 16) & 0xFF) / 255;
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float g = ((rgb >> 8) & 0xFF) / 255;
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float b = (rgb & 0xFF) / 255;
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return std::tuple<float, float, float>(r, g, b);
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}
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// reference: https://dev.to/ndesmic/linear-color-gradients-from-scratch-1a0e
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std::tuple<float, float, float> lerp(std::tuple<float, float, float> pointA, std::tuple<float, float, float> pointB, float normalValue) {
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return std::tuple<float, float, float>(
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get<0>(pointA) + (get<0>(pointB) - get<0>(pointA)) * normalValue,
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get<1>(pointA) + (get<1>(pointB) - get<1>(pointA)) * normalValue,
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get<2>(pointA) + (get<2>(pointB) - get<2>(pointA)) * normalValue
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);
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}
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const char* TemperatureColor(int16_t temperature) {
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const std::vector<int> colors = {0x0000ff, 0xff9b00, 0xff0000};
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std::vector<std::tuple<float, float, float>> stops;
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for (auto colorVal: colors) {
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stops.emplace_back(hexToFloat(colorVal));
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}
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int tempRounded = RoundTemperature(temperature);
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if (tempRounded < 0) {
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tempRounded = 1;
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}
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// convert temperature to range between 0 and 1
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float oldRange = (56 - 0);
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float newRange = (1 - 0);
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float newValue = (((tempRounded - 0) * newRange) / oldRange) + 1;
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if (newValue <= .5f) {
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return floatToRgbHex(lerp(stops[0], stops[1], newValue));
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} else {
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return floatToRgbHex(lerp(stops[1], stops[2], newValue));
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}
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}
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void WatchFaceTerminal::Refresh() {
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powerPresent = batteryController.IsPowerPresent();
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batteryPercentRemaining = batteryController.PercentRemaining();
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if (batteryPercentRemaining.IsUpdated() || powerPresent.IsUpdated()) {
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lv_label_set_text_fmt(batteryValue, "[BATT]#387b54 %d%%", batteryPercentRemaining.Get());
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if (batteryController.IsPowerPresent()) {
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lv_label_ins_text(batteryValue, LV_LABEL_POS_LAST, " Charging");
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}
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}
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bleState = bleController.IsConnected();
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bleRadioEnabled = bleController.IsRadioEnabled();
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if (bleState.IsUpdated() || bleRadioEnabled.IsUpdated()) {
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if (!bleRadioEnabled.Get()) {
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lv_label_set_text_static(connectState, "[STAT]#0082fc Disabled#");
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} else {
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if (bleState.Get()) {
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lv_label_set_text_static(connectState, "[STAT]#0082fc Connected#");
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} else {
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lv_label_set_text_static(connectState, "[STAT]#0082fc Disconnected#");
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}
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}
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}
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notificationState = notificationManager.AreNewNotificationsAvailable();
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if (notificationState.IsUpdated()) {
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if (notificationState.Get()) {
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lv_label_set_text_static(notificationIcon, "You have mail.");
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} else {
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lv_label_set_text_static(notificationIcon, "");
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}
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}
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// Following along from the example given by Weather.cpp...
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// get an instance of the weather service? not exactly sure what this does...
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currentWeather = weatherController.Current();
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// check to see if we have valid weather data
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if (currentWeather.IsUpdated()) {
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auto optCurrentWeather = currentWeather.Get(); // the actual weather data
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if (optCurrentWeather) {
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int16_t temp = optCurrentWeather->temperature; // current temperature
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uint8_t weatherId = static_cast<int>(optCurrentWeather->iconId); // weather type
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NRF_LOG_INFO("Raw temp: %d", temp);
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NRF_LOG_INFO("Rounded temp: %d", RoundTemperature(temp));
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// unit conversion
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char tempUnit = 'C';
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if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
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temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
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tempUnit = 'F';
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}
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auto color = "ff9b00";
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//TemperatureColor(temp);
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NRF_LOG_INFO("Color hex: %s", color);
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lv_label_set_text_fmt(weatherStatus, "[WTHR]#%s %d#°%c %s", color, RoundTemperature(temp), tempUnit, WeatherString(weatherId));
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} else {
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lv_label_set_text_static(weatherStatus, "[WTHR]No Data");
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}
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}
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currentDateTime = std::chrono::time_point_cast<std::chrono::seconds>(dateTimeController.CurrentDateTime());
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if (currentDateTime.IsUpdated()) {
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uint8_t hour = dateTimeController.Hours();
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uint8_t minute = dateTimeController.Minutes();
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uint8_t second = dateTimeController.Seconds();
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if (settingsController.GetClockType() == Controllers::Settings::ClockType::H12) {
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char ampmChar[3] = "AM";
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if (hour == 0) {
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hour = 12;
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} else if (hour == 12) {
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ampmChar[0] = 'P';
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} else if (hour > 12) {
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hour = hour - 12;
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ampmChar[0] = 'P';
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}
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lv_label_set_text_fmt(label_time, "[TIME]#11cc55 %02d:%02d:%02d %s#", hour, minute, second, ampmChar);
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} else {
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lv_label_set_text_fmt(label_time, "[TIME]#11cc55 %02d:%02d:%02d", hour, minute, second);
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}
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currentDate = std::chrono::time_point_cast<std::chrono::days>(currentDateTime.Get());
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if (currentDate.IsUpdated()) {
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uint16_t year = dateTimeController.Year();
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Controllers::DateTime::Months month = dateTimeController.Month();
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uint8_t day = dateTimeController.Day();
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lv_label_set_text_fmt(label_date, "[DATE]#007fff %04d-%02d-%02d#", short(year), char(month), char(day));
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}
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}
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heartbeat = heartRateController.HeartRate();
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heartbeatRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
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if (heartbeat.IsUpdated() || heartbeatRunning.IsUpdated()) {
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if (heartbeatRunning.Get()) {
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lv_label_set_text_fmt(heartbeatValue, "[L_HR]#ee3311 %d bpm#", heartbeat.Get());
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} else {
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lv_label_set_text_static(heartbeatValue, "[L_HR]#ee3311 ---#");
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}
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}
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stepCount = motionController.NbSteps();
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if (stepCount.IsUpdated()) {
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lv_label_set_text_fmt(stepValue, "[STEP]#ee3377 %lu steps#", stepCount.Get());
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}
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}
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