Lioncash 
							
						 
					 
					
						
						
							
						
						dc1b024b80 
					 
					
						
						
							
							dyncom: Simplify some comparisons in CondPassed  
						
						
						
						
					 
					
						2015-08-26 00:10:23 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						01dd833ffa 
					 
					
						
						
							
							dyncom: Change return type of CondPassed to bool  
						
						
						
						
					 
					
						2015-08-25 23:59:01 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						e7ebb9d36c 
					 
					
						
						
							
							citra-qt: Add a missing header guard to util.h  
						
						
						
						
					 
					
						2015-08-25 23:07:33 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						0fcabd2b11 
					 
					
						
						
							
							Integrate the MicroProfile profiling library  
						
						... 
						
						
						
						This brings goodies such as a configurable user interface and
multi-threaded timeline view. 
						
						
					 
					
						2015-08-24 22:16:28 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						c7745408f7 
					 
					
						
						
							
							citra-qt: Add helper function to get a monospace QFont  
						
						
						
						
					 
					
						2015-08-24 22:16:28 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						afd45d1d7f 
					 
					
						
						
							
							Merge pull request  #1063  from Subv/hw_renderer_debug_fb  
						
						... 
						
						
						
						HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint 
						
						
					 
					
						2015-08-24 13:02:44 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						583d777b1a 
					 
					
						
						
							
							HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.  
						
						... 
						
						
						
						Reported here https://communities.intel.com/message/324464  
						
						
					 
					
						2015-08-24 11:28:28 -05:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						eff10959de 
					 
					
						
						
							
							fixup! Shaders: Fix multiplications between 0.0 and inf  
						
						
						
						
					 
					
						2015-08-24 02:10:11 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						d8ef20c856 
					 
					
						
						
							
							Shader JIT: Tiny micro-optimization in DPH  
						
						
						
						
					 
					
						2015-08-24 01:48:37 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						630a850d4d 
					 
					
						
						
							
							Shaders: Fix multiplications between 0.0 and inf  
						
						... 
						
						
						
						The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.
Fixes  #1024  (missing OoT interface items) 
						
						
					 
					
						2015-08-24 01:48:15 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						082b74fa24 
					 
					
						
						
							
							Shaders: Explicitly conform to PICA semantics in MAX/MIN  
						
						
						
						
					 
					
						2015-08-24 01:46:58 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						76247170df 
					 
					
						
						
							
							Shader JIT: Add name to second scratch register (XMM4)  
						
						
						
						
					 
					
						2015-08-24 01:46:10 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						fa5076eb9b 
					 
					
						
						
							
							shader_jit: Replace two MDisp usages with MatR  
						
						
						
						
					 
					
						2015-08-24 00:39:50 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						455147ee95 
					 
					
						
						
							
							Shader JIT: Fix CMP NaN behavior to match hardware  
						
						
						
						
					 
					
						2015-08-24 01:29:40 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						83c214f6d8 
					 
					
						
						
							
							Merge pull request  #1062  from aroulin/shader-rcp-rsq  
						
						... 
						
						
						
						Shader: RCP and RSQ computes only the 1st component 
						
						
					 
					
						2015-08-23 17:56:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						387bd3a1e4 
					 
					
						
						
							
							Merge pull request  #1057  from aroulin/shader-dph-dphi  
						
						... 
						
						
						
						Shader: Implement DPH and DPHI in interpreter/JIT 
						
						
					 
					
						2015-08-23 17:47:09 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						d1b9383d86 
					 
					
						
						
							
							HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.  
						
						
						
						
					 
					
						2015-08-23 15:26:17 -05:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						03c5cfead4 
					 
					
						
						
							
							Shader: Use std::sqrt for float instead of sqrt  
						
						
						
						
					 
					
						2015-08-23 22:03:07 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						fa552f11ef 
					 
					
						
						
							
							Shader: RCP and RSQ computes only the 1st component  
						
						
						
						
					 
					
						2015-08-23 22:01:17 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						16f39aa452 
					 
					
						
						
							
							x64-emitter: add RCPSS SSE instruction  
						
						
						
						
					 
					
						2015-08-23 15:42:58 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						250d474280 
					 
					
						
						
							
							Merge pull request  #1058  from lioncash/ptr  
						
						... 
						
						
						
						emitter: Remove pointer casts 
						
						
					 
					
						2015-08-22 18:42:47 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						78735e2ada 
					 
					
						
						
							
							Fix broken boot introduced by last-minute change in  #1025  
						
						
						
						
					 
					
						2015-08-22 18:12:23 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						3efb205a68 
					 
					
						
						
							
							Merge pull request  #1025  from yuriks/heap-management  
						
						... 
						
						
						
						Kernel: Correct(er) handling of Heap and Linear Heap allocations 
						
						
					 
					
						2015-08-22 14:01:57 -07:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						2f1514b904 
					 
					
						
						
							
							Shader: implement DPH/DPHI in JIT  
						
						
						
						
					 
					
						2015-08-22 11:09:53 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						2e7cf2f6cf 
					 
					
						
						
							
							Shader: implement DPH/DPHI in interpreter  
						
						... 
						
						
						
						Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew. 
						
						
					 
					
						2015-08-22 11:09:53 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						78e7c77ff5 
					 
					
						
						
							
							emitter: Remove pointer casts  
						
						... 
						
						
						
						This should also technically silence quite a few ubsan warnings. 
						
						
					 
					
						2015-08-21 17:09:33 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						0c7da9b815 
					 
					
						
						
							
							HWRasterizer: Implemented stencil ops 6 and 7.  
						
						
						
						
					 
					
						2015-08-21 11:05:56 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7c1f84a92b 
					 
					
						
						
							
							SWRasterizer: Implemented stencil ops 6 and 7.  
						
						... 
						
						
						
						IncrementWrap and DecrementWrap, verified with hwtests. 
						
						
					 
					
						2015-08-21 11:01:42 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						e43eb130d4 
					 
					
						
						
							
							HWRasterizer: Implemented stencil op 1 (GL_ZERO)  
						
						
						
						
					 
					
						2015-08-21 10:59:49 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						fef1462371 
					 
					
						
						
							
							SWRasterizer: Implemented stencil action 1 (GL_ZERO).  
						
						... 
						
						
						
						Verified with hwtests. 
						
						
					 
					
						2015-08-21 10:35:25 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						b3e530d005 
					 
					
						
						
							
							SWRasterizer: Removed a todo. Verified with hwtests.  
						
						
						
						
					 
					
						2015-08-21 10:09:15 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						8e6336d96b 
					 
					
						
						
							
							SWRenderer: The stencil depth_pass action is executed even if depth testing is disabled.  
						
						... 
						
						
						
						The HW renderer already did this. 
						
						
					 
					
						2015-08-21 09:48:43 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						e74825e3d0 
					 
					
						
						
							
							Rasterizer: Abstract duplicated stencil code into a lambda.  
						
						
						
						
					 
					
						2015-08-21 09:45:36 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						46f660a789 
					 
					
						
						
							
							GLRasterizer: Implemented stencil testing in the hw renderer.  
						
						
						
						
					 
					
						2015-08-20 10:11:09 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						186873420f 
					 
					
						
						
							
							GPU/Rasterizer: Corrected the stencil implementation.  
						
						... 
						
						
						
						Verified the behavior with hardware tests. 
						
						
					 
					
						2015-08-20 10:10:35 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						e85c5dbb54 
					 
					
						
						
							
							emitter: Remove unnecessary defines  
						
						
						
						
					 
					
						2015-08-20 04:45:32 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a796149c42 
					 
					
						
						
							
							emitter: Remove unnecessary else keywords  
						
						
						
						
					 
					
						2015-08-20 04:45:31 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						e88dc7fc6d 
					 
					
						
						
							
							emitter: Remove unused code  
						
						
						
						
					 
					
						2015-08-20 04:45:30 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						8738963bce 
					 
					
						
						
							
							emitter: Remove unimplemented JMP prototype  
						
						
						
						
					 
					
						2015-08-20 04:45:29 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						55461125ba 
					 
					
						
						
							
							emitter: Pass OpArg by reference where possible  
						
						
						
						
					 
					
						2015-08-20 04:45:28 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						0609b89f74 
					 
					
						
						
							
							emitter: Remove unnecessary inline specifiers  
						
						... 
						
						
						
						Functions implemented in a class definition are already implicitly inline. 
						
						
					 
					
						2015-08-20 04:45:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						21ba05e5f1 
					 
					
						
						
							
							Merge pull request  #1035  from darkf/mingw-fix  
						
						... 
						
						
						
						Fix building under MinGW 
						
						
					 
					
						2015-08-19 20:40:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a575399fbc 
					 
					
						
						
							
							Merge pull request  #1055  from aroulin/shader-sge-sgei-slt  
						
						... 
						
						
						
						Shader: Implement SGE, SGEI and SLT in interpreter/JIT 
						
						
					 
					
						2015-08-19 19:58:49 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						08325e51e5 
					 
					
						
						
							
							Merge pull request  #1045  from LittleWhite-tb/qt-recent-files  
						
						... 
						
						
						
						Improvements for MRU 
						
						
					 
					
						2015-08-19 13:04:03 -07:00 
						 
				 
			
				
					
						
							
							
								LittleWhite 
							
						 
					 
					
						
						
							
						
						adee93d784 
					 
					
						
						
							
							Improvements for MRU  
						
						... 
						
						
						
						avoid duplicates
always put the last file loaded to top of the list 
						
						
					 
					
						2015-08-19 21:33:34 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						f3e8f42718 
					 
					
						
						
							
							Shader: implement SGE, SGEI and SLT in JIT  
						
						
						
						
					 
					
						2015-08-19 14:29:39 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						863730f6a7 
					 
					
						
						
							
							Shader: implement SGE, SGEI in interpreter  
						
						
						
						
					 
					
						2015-08-19 14:29:39 +02:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						a9fc659809 
					 
					
						
						
							
							Merge pull request  #996  from yuriks/texture-copy  
						
						... 
						
						
						
						GPU: Implement TextureCopy-mode display transfers 
						
						
					 
					
						2015-08-18 20:52:40 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3c5ff418ca 
					 
					
						
						
							
							Merge pull request  #1047  from aroulin/shader-ex2-lg2  
						
						... 
						
						
						
						Shader: Save caller-saved registers in JIT before a CALL 
						
						
					 
					
						2015-08-18 22:02:25 -04:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						2f9eb98f03 
					 
					
						
						
							
							Shader: Save caller-saved registers in JIT before a CALL  
						
						
						
						
					 
					
						2015-08-19 03:40:07 +02:00