Update README

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Lillian Salehi 2024-10-04 01:23:06 -05:00
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- Implement Vulkan SDK
- Play with OpenXR
- Raytracing, Raymarching
- Implement features for maximum fidelity/performance ratio
- Implement custom Raytracing and Raymarching protocols
- Mess with cutting edge design, VDB's, 3D Guassian Splatting,