9d4dfa5d9dd8dbc9f16af3695d3caf798151026a
PlaceholderNameEngine
Goals
- Implement Vulkan SDK
- Play with OpenXR
- Implement features for maximum fidelity/performance ratio
- Implement custom Raytracing and Raymarching protocols
- Mess with cutting edge design, VDB's, 3D Guassian Splatting,
Description
Languages
C++
56.6%
C
43.3%