|
454b8e6c28
|
Implemented basic normal-dot product shading, preparing for more complex methods such as Blinn-Phong and PBR
|
2024-12-04 23:11:15 -06:00 |
|
|
e2ef2e4134
|
Remove placeholder assets
|
2024-11-27 15:55:38 -06:00 |
|
|
d5190c8207
|
Replaced Index and Vertex buffer descriptions using descriptor sets with the VMA Library, massively simplifying the creation of the Vertex and Index buffer, and uses push constants
|
2024-11-27 15:54:35 -06:00 |
|
|
5c2f82b995
|
Add stanford dragon model
|
2024-10-24 20:21:10 -05:00 |
|
|
6e8e75d5b3
|
Fix dragon UV's to allow it to run without crashing
|
2024-10-16 22:23:21 -05:00 |
|
|
43fd780e0b
|
.OBJ Loading
|
2024-10-14 09:17:17 -05:00 |
|
|
9878070b4c
|
Add Texture loading and extend original functionality! this needs HEAVY documentation, which I will do tomorrow.
|
2024-10-13 04:56:45 -05:00 |
|
|
eb66d83242
|
Revert "Add vulkan resources"
This reverts commit 9ccbc1b0fb .
|
2024-10-04 01:03:13 -05:00 |
|
|
9ccbc1b0fb
|
Add vulkan resources
|
2024-10-04 00:52:03 -05:00 |
|