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d862068c6e
Multiple Object renderinggit add .git add . Completely revamped the model loading system using Model class instances, uses a Material class to build textures, clean slated descriptor sets for bindless rendering, significantly shortening the amount of code needed to load VkImage, VkImageView, and VkSampler. Added multiple texture rendering, abstracted out model loading process to automatically collect all Model instances and render for each object.
d5190c8207
Replaced Index and Vertex buffer descriptions using descriptor sets with the VMA Library, massively simplifying the creation of the Vertex and Index buffer, and uses push constants
a1544ce989
update ImGui MSAA setting, which caused it to render on top of the top left corner rather than the whole view, and enable sample shading, MSAA needs some setting to choose the best optimal performance vs quality mode rather than max, for performance